=  zombie/ai/State()V   #zombie/ai/states/AttackNetworkState s_instance%Lzombie/ai/states/AttackNetworkState;zombie/characters/IsoZombie  "zombie/characters/IsoGameCharactergetStateMachineParams&(Lzombie/ai/State;)Ljava/util/HashMap;  java/util/HashMapclear  java/lang/IntegervalueOf(I)Ljava/lang/Integer; !"# $%java/lang/BooleanFALSELjava/lang/Boolean; ' ()put8(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;+ AttackOutcome - ./getVariableString&(Ljava/lang/String;)Ljava/lang/String; 1 23 attackOutcomeLjava/lang/String;5start 7 89 setVariable'(Ljava/lang/String;Ljava/lang/String;)V;AttackDidDamage = >? clearVariable(Ljava/lang/String;)VAZombieBiteDone C DEsetTargetSeenTime(F)V G HI bCrawlingZK AttackTypeMbite 7 P QRtargetLzombie/iso/IsoMovingObject;TChainsawVZombieHitReaction XYZ [\java/lang/Stringequals(Ljava/lang/Object;)Z^success`bAttack b cdgetVariableBoolean(Ljava/lang/String;)Z f ghisGodMod()Zjtruel interrupted n ohisDeadA r stget&(Ljava/lang/Object;)Ljava/lang/Object;vstartedxPlayerHitReaction z{| }dzombie/util/StringUtils isNullOrEmpty ! %TRUE  setShootable(Z)Vfail faceThisObject(Lzombie/iso/IsoObject;)V  setOnFloor  zombie/iso/IsoMovingObjectsetTimeSinceZombieAttack(I)V setLastTargettedBy (Lzombie/characters/IsoZombie;)V  setStateMachineLocked h isOnFloor setEatBodyTarget (Lzombie/iso/IsoMovingObject;Z)V  setTarget(Lzombie/iso/IsoMovingObject;)V AllowRepathDelayF  Izombie/network/GameClientbClient hisRemoteZombie  34zombie/core/skinnedmodel/advancedanimation/AnimEvent m_EventNameSetAttackOutcome X dequalsIgnoreCaseAttackCollisionCheckzombie/characters/IsoPlayer Iscratch  getEmitter/()Lzombie/characters/BaseCharacterSoundEmitter; ZombieScratch  +zombie/characters/BaseCharacterSoundEmitter playSoundImpl+(Ljava/lang/String;Lzombie/iso/IsoObject;)J I laceration ZombieBite splatBloodFloorBigEatBody EatingStarted  8(Ljava/lang/String;Z)VSetState parameterZombieState.Lzombie/audio/parameters/ParameterZombieState;  2zombie/audio/parameters/ParameterZombieState$StateAttack4Lzombie/audio/parameters/ParameterZombieState$State;  ,zombie/audio/parameters/ParameterZombieStatesetState7(Lzombie/audio/parameters/ParameterZombieState$State;)V CodeLineNumberTableinstance'()Lzombie/ai/states/AttackNetworkState;enter'(Lzombie/characters/IsoGameCharacter;)V StackMapTableexecuteexit animEvent](Lzombie/characters/IsoGameCharacter;Lzombie/core/skinnedmodel/advancedanimation/AnimEvent;)V isAttacking'(Lzombie/characters/IsoGameCharacter;)Z SourceFileAttackNetworkState.java InnerClassesState! 23* N+ M+*N-- &W*+*,0+*46+:<+@<, B,F ,JLN2   %!-"3#9$>%E&M( M + M+*N,O:SU,W+*,:]W5+_a, e+:a+@,i +*k6 m ,pB3-q %uW+w,y-~&W,,O+,F$WkW ,,O,,O,O,O,,F ,JLNn,- /1(2)517D:e=mAzDGHIJMOPQSUYZ[^_b ) 'X 4.A+ M+*<+J<+w<+,O,O,,O,, * fg hijl-m6n;q@r; + N-,-**0W]N,Z-OP-O:---X2-ϙ--X--X,׶!++ + O+ ,޶ -Zwy{|7CMV]krD2  X  XX3)# Y @