=  zombie/ai/State()V   zombie/ai/states/AttackState s_instanceLzombie/ai/states/AttackState;zombie/characters/IsoZombie  "zombie/characters/IsoGameCharactergetStateMachineParams&(Lzombie/ai/State;)Ljava/util/HashMap;  java/util/HashMapclear  java/lang/IntegervalueOf(I)Ljava/lang/Integer; !"# $%java/lang/BooleanFALSELjava/lang/Boolean; ' ()put8(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;+ AttackOutcome-start / 01 setVariable'(Ljava/lang/String;Ljava/lang/String;)V3AttackDidDamage 5 67 clearVariable(Ljava/lang/String;)V9ZombieBiteDone ; <=targetLzombie/iso/IsoMovingObject;?ChainsawAZombieHitReaction C DEgetVariableString&(Ljava/lang/String;)Ljava/lang/String; GHI JKjava/lang/Stringequals(Ljava/lang/Object;)ZMsuccessObAttack Q RSgetVariableBoolean(Ljava/lang/String;)ZUtargethitreactionWEndDeath Y Z[ isVariable'(Ljava/lang/String;Ljava/lang/String;)Z]enddeath_ interrupted a bcisDead()ZA f ghsetTargetSeenTime(F)V j klget&(Ljava/lang/Object;)Ljava/lang/Object;nstartedpPlayerHitReaction rst uSzombie/util/StringUtils isNullOrEmpty !w x%TRUE z {| testDefense (Lzombie/characters/IsoZombie;)Z ~  setShootable(Z)V  bCrawlingZfail faceThisObject(Lzombie/iso/IsoObject;)V  setOnFloor  speedTypeI   getSlowFactor()FA  h setSlowTimer   getSlowTimer  zombie/GameTimeinstanceLzombie/GameTime;  getMultiplierBp<  h setSlowFactor?  zombie/network/GameServerbServer sendSlowFactor'(Lzombie/characters/IsoGameCharacter;)V  zombie/iso/IsoMovingObjectsetTimeSinceZombieAttack(I)V setLastTargettedBy (Lzombie/characters/IsoZombie;)V AttackTypebite /  setStateMachineLocked c isOnFloor setEatBodyTarget (Lzombie/iso/IsoMovingObject;Z)V  setTarget(Lzombie/iso/IsoMovingObject;)V AllowRepathDelayF  4zombie/core/skinnedmodel/advancedanimation/AnimEvent m_EventNameLjava/lang/String;SetAttackOutcome G SequalsIgnoreCase QAttackCollisionCheck c isNoTeeth isBehind'(Lzombie/characters/IsoGameCharacter;)Z  setHitFromBehind   testDotSide0(Lzombie/iso/IsoMovingObject;)Ljava/lang/String;FRONT  c isAimAtFloor KnifeDeath  *zombie/characters/skills/PerkFactory$Perks SmallBlade+Lzombie/characters/skills/PerkFactory$Perk;   getPerkLevel.(Lzombie/characters/skills/PerkFactory$Perk;)I  java/lang/Mathmax(II)I     zombie/core/RandNextBool(I)Z  triggerPlayerReaction9(Ljava/lang/String;Lzombie/characters/IsoGameCharacter;)V   getHitDir()Lzombie/iso/Vector2;  getX  zombie/iso/Vector2x  !getY # $y   ( ) normalize +,- .zombie/network/GameClientbClient 0 1cisRemoteZombie +3 45sendHitCharacterl(Lzombie/characters/IsoGameCharacter;Lzombie/iso/IsoMovingObject;Lzombie/inventory/types/HandWeapon;FZFZZZ)Z7EatBody9 EatingStarted ; 0<(Ljava/lang/String;Z)V>SetState @ ABparameterZombieState.Lzombie/audio/parameters/ParameterZombieState; DEF GH2zombie/audio/parameters/ParameterZombieState$StateAttack4Lzombie/audio/parameters/ParameterZombieState$State; JKL MN,zombie/audio/parameters/ParameterZombieStatesetState7(Lzombie/audio/parameters/ParameterZombieState$State;)V P QRDistTo(Lzombie/iso/IsoMovingObject;)F T Uc isFakeDead?ff X YZgetHitReaction()Ljava/lang/String; ]BEHIND_RIGHTa bEmakeConcatWithConstantsdLEFTagzombie/characters/IsoPlayer fi jbDoShove  l mnNext(I)I p qz p t uvabs(F)F>L y z{getCell()Lzombie/iso/IsoCell; } ~getZ }  zombie/iso/LosUtil lineClear=(Lzombie/iso/IsoCell;IIIIIIZ)Lzombie/iso/LosUtil$TestResults;  zombie/iso/LosUtil$TestResultsBlocked Lzombie/iso/LosUtil$TestResults;  ClearThroughClosedDoor   getSquare()Lzombie/iso/IsoGridSquare;  getCurrentSquare  zombie/iso/IsoGridSquare isSomethingTo(Lzombie/iso/IsoGridSquare;)Z   setAttackedBy   getBodyDamage+()Lzombie/characters/BodyDamage/BodyDamage;  'zombie/characters/BodyDamage/BodyDamageAddRandomDamageFromZombie2(Lzombie/characters/IsoZombie;Ljava/lang/String;)Z  Update  h setHealth  cisAsleepwakeUp  7sendObjectChange   forceAwake frontStr ConstantValuebackStrrightStrleftStrCodeLineNumberTable ()Lzombie/ai/states/AttackState;enterexecute StackMapTableexit animEvent](Lzombie/characters/IsoGameCharacter;Lzombie/core/skinnedmodel/advancedanimation/AnimEvent;)V isAttacking SourceFileAttackState.javaBootstrapMethods  b$java/lang/invoke/StringConcatFactory(Ljava/lang/invoke/MethodHandles$Lookup;Ljava/lang/String;Ljava/lang/invoke/MethodType;Ljava/lang/String;[Ljava/lang/Object;)Ljava/lang/invoke/CallSite;LEFTRIGHT InnerClasses$zombie/characters/skills/PerkFactoryPerks)zombie/characters/skills/PerkFactory$PerkPerkState TestResults%java/lang/invoke/MethodHandles$Lookupjava/lang/invoke/MethodHandlesLookup1 \c^ * d0+ M+*N-- &W+*,.+24+84" ! 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