=  java/lang/Object()VGeneral  zombie/audio/GameSoundcategoryLjava/lang/String;  loopZ  is3Djava/util/ArrayList   clipsLjava/util/ArrayList;    userVolumeF "#$ %&#zombie/audio/GameSound$MasterVolumePrimary%Lzombie/audio/GameSound$MasterVolume; ( )&master + ,-maxInstancesPerEmitterI / 0name 234 56java/lang/Mathmin(FF)F 28 96max ;<= >?zombie/SystemDisablergetEnableAdvancedSoundOptions()Z A BCsize()I EFG HIzombie/core/RandNext(I)I K LMget(I)Ljava/lang/Object;Ozombie/audio/GameSoundClip "Q 0R()Ljava/lang/String; TUV WXfmod/fmod/FMODManagerinstanceLfmod/fmod/FMODManager; TZ [\getParameterDescriptionA(Ljava/lang/String;)Lfmod/fmod/FMOD_STUDIO_PARAMETER_DESCRIPTION; N^ _` hasParameter0(Lfmod/fmod/FMOD_STUDIO_PARAMETER_DESCRIPTION;)Z b cclear e fg reloadEpochS Signature3Ljava/util/ArrayList;CodeLineNumberTablegetName getCategoryisLooped setUserVolume(F)V getUserVolume()F StackMapTable getRandomClip()Lzombie/audio/GameSoundClip; getMasterNamenumClipsUsingParameter(Ljava/lang/String;)Iz+fmod/fmod/FMOD_STUDIO_PARAMETER_DESCRIPTIONreset SourceFileGameSound.java NestMembers InnerClasses MasterVolume1  0 hi )&,-fg je1** ***Y* *!'**k"  $+lRj*.kmRj* k"n?j*k&opj** #17k * +qrj6 : *k.02stuj-**@DJNk6vRj *'Pk:wxjAS+YM,>6*@#*JN:,]k* ?@ BDEG-H6J9E?Msy%{ju9*.* ***a* *!'***Yd`dk* RS TUVW!X(Y-Z8[|}~" " @