Êþº¾=c  "zombie/characters/IsoGameCharacter(Lzombie/iso/IsoCell;FFF)V+zombie/core/skinnedmodel/visual/HumanVisual   1(Lzombie/core/skinnedmodel/visual/IHumanVisual;)V  Lzombie/randomizedWorld/randomizedBuilding/RandomizedBuildingBase$HumanCorpse humanVisual-Lzombie/core/skinnedmodel/visual/HumanVisual;+zombie/core/skinnedmodel/visual/ItemVisuals  ()V   itemVisuals-Lzombie/core/skinnedmodel/visual/ItemVisuals;   isSkeletonZ !" #$zombie/iso/IsoCell getObjectList()Ljava/util/ArrayList; &'( )*java/util/ArrayListremove(Ljava/lang/Object;)Z , -$ getAddList / 01getHumanVisual/()Lzombie/core/skinnedmodel/visual/HumanVisual; 3 45dressInNamedOutfitB(Ljava/lang/String;Lzombie/core/skinnedmodel/visual/ItemVisuals;)V 7 89 getOutfit.()Lzombie/core/skinnedmodel/population/Outfit; ; <=synchWithOutfit/(Lzombie/core/skinnedmodel/population/Outfit;)V ? @A wornItems'Lzombie/characters/WornItems/WornItems; CDE FG%zombie/characters/WornItems/WornItemssetFromItemVisuals0(Lzombie/core/skinnedmodel/visual/ItemVisuals;)V I JK inventory Lzombie/inventory/ItemContainer; CM NOaddItemsToItemContainer#(Lzombie/inventory/ItemContainer;)V Q R1 getVisualT,zombie/core/skinnedmodel/visual/IHumanVisualCodeLineNumberTable(Ljava/lang/String;)VDressup#(Lzombie/characters/SurvivorDesc;)V()Z.()Lzombie/core/skinnedmodel/visual/BaseVisual; SourceFileRandomizedBuildingBase.javaNestHost`@zombie/randomizedWorld/randomizedBuilding/RandomizedBuildingBase InnerClasses HumanCorpse1 SUh8*+$%·*»Y*· µ *»Y·µ*µ+¶*¶%W+¶+*¶%W±Vý øù ú%þ.ÿ74WU;*¶.+*´¶2*¶.*¶.¶6¶:±V 01U*´ °V R1U*´ °VXYU7*´>*´¶B*´>*´H¶L±V ZU*´¬VAR[U*¶P°Vö\]^_a  _b