Êþº¾=¶  %zombie/vehicles/UI3DScene$SceneObject0(Lzombie/vehicles/UI3DScene;Ljava/lang/String;)VBase.ModernCar  &zombie/vehicles/UI3DScene$SceneVehicle m_scriptNameLjava/lang/String;   setScriptName(Ljava/lang/String;)V  m_script(Lzombie/scripting/objects/VehicleScript;  m_model&Lzombie/core/skinnedmodel/model/Model;   &zombie/scripting/objects/VehicleScriptgetModel0()Lzombie/scripting/objects/VehicleScript$Model; "#$ %,zombie/scripting/objects/VehicleScript$Modelfile '() *+%zombie/core/skinnedmodel/ModelManagerinstance'Lzombie/core/skinnedmodel/ModelManager; '- ./getLoadedModel:(Ljava/lang/String;)Lzombie/core/skinnedmodel/model/Model; 1 23 getSkinCount()I 5 67getSkin0(I)Lzombie/scripting/objects/VehicleScript$Skin; 9:; <+zombie/scripting/objects/VehicleScript$Skintexture> ?@makeConcatWithConstants&(Ljava/lang/String;)Ljava/lang/String; BCD EFzombie/core/textures/TexturegetSharedTexture2(Ljava/lang/String;)Lzombie/core/textures/Texture; HIJ KL$zombie/core/skinnedmodel/model/ModeltexLzombie/core/textures/Texture; NOP QR+zombie/vehicles/UI3DScene$VehicleRenderDatas_poolLzombie/popman/ObjectPool; TUV WXzombie/popman/ObjectPoolalloc()Ljava/lang/Object; NZ [\ initVehicle[(Lzombie/vehicles/UI3DScene$SceneVehicle;)Lzombie/vehicles/UI3DScene$SceneObjectRenderData; ^_` aRzombie/vehicles/UI3DScenes_SetModelCameraPoolc(zombie/vehicles/UI3DScene$SetModelCamera efg *hzombie/core/SpriteRendererLzombie/core/SpriteRenderer; j klm_sceneLzombie/vehicles/UI3DScene; ^n opm_VehicleSceneModelCamera3Lzombie/vehicles/UI3DScene$VehicleSceneModelCamera; br stinit‰(Lzombie/vehicles/UI3DScene$SceneModelCamera;Lzombie/vehicles/UI3DScene$SceneObjectRenderData;)Lzombie/vehicles/UI3DScene$SetModelCamera; ev wx drawGeneric3(Lzombie/core/textures/TextureDraw$GenericDrawer;)V Nz {|m_drawer)Lzombie/vehicles/UI3DScene$VehicleDrawer; ~€ *zombie/scripting/ScriptManager Lzombie/scripting/ScriptManager; ~ƒ „… getVehicle<(Ljava/lang/String;)Lzombie/scripting/objects/VehicleScript;CodeLineNumberTable renderMain3()Lzombie/vehicles/UI3DScene$SceneObjectRenderData; StackMapTableŒjava/lang/String SourceFileUI3DScene.javaNestHostBootstrapMethods’ “”• ?–$java/lang/invoke/StringConcatFactory˜(Ljava/lang/invoke/MethodHandles$Lookup;Ljava/lang/String;Ljava/lang/invoke/MethodType;Ljava/lang/String;[Ljava/lang/Object;)Ljava/lang/invoke/CallSite;˜media/textures/.png InnerClasses SceneObject SceneVehicleModelSkinVehicleRenderData /zombie/vehicles/UI3DScene$SceneObjectRenderDataSceneObjectRenderDataSetModelCamera¤1zombie/vehicles/UI3DScene$VehicleSceneModelCameraVehicleSceneModelCamera§*zombie/vehicles/UI3DScene$SceneModelCameraSceneModelCameraª.zombie/core/textures/TextureDraw$GenericDrawer¬ zombie/core/textures/TextureDraw GenericDrawer¯'zombie/vehicles/UI3DScene$VehicleDrawer VehicleDrawer²%java/lang/invoke/MethodHandles$Lookup´java/lang/invoke/MethodHandlesLookup0  †7*+,·*µ *¶±‡• –—ˆ‰†é‰*´Ç *µ°*´¶´!L*²&+¶,µ*´Ç°*´¶0ž*´*´¶4´8º=¸AµG²M¶SÀNM,*¶YW²]¶SÀbN²d-*´i´m,¶q¶u²d,´y¶u,°‡>œž Ÿ¢£$¤+¦-©7ªQ±[²a³k´}µ‡¶Š ü‹#†1*+µ *²}+¶‚µ±‡¼½¾Ž^‘—™b ^š ^›"œ9N^ž Ÿ^¡ b^¢£^¥¦^¨©«­ ®^°±³µ