xof 0303txt 0032 template Frame { <3d82ab46-62da-11cf-ab39-0020af71e433> [...] } template Matrix4x4 { array FLOAT matrix[16]; } template FrameTransformMatrix { Matrix4x4 frameMatrix; } template Vector { <3d82ab5e-62da-11cf-ab39-0020af71e433> FLOAT x; FLOAT y; FLOAT z; } template MeshFace { <3d82ab5f-62da-11cf-ab39-0020af71e433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices]; } template Mesh { <3d82ab44-62da-11cf-ab39-0020af71e433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...] } template MeshNormals { DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals]; } template ColorRGBA { <35ff44e0-6c7c-11cf-8f52-0040333594a3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha; } template ColorRGB { FLOAT red; FLOAT green; FLOAT blue; } template Material { <3d82ab4d-62da-11cf-ab39-0020af71e433> ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...] } template MeshMaterialList { DWORD nMaterials; DWORD nFaceIndexes; array DWORD faceIndexes[nFaceIndexes]; [Material <3d82ab4d-62da-11cf-ab39-0020af71e433>] } template Coords2d { FLOAT u; FLOAT v; } template MeshTextureCoords { DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords]; } Frame RoundFood { FrameTransformMatrix { 1.000000,-0.000000,-0.000000,0.000000,0.000000,1.000000,-0.000000,0.000000,-0.000000,-0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; } Mesh RoundFood { 26; -0.025182;0.038434;0.025547;, -0.052042;0.022926;0.007640;, -0.025182;0.007418;0.007640;, -0.025182;0.038434;0.025547;, -0.052042;0.053942;0.007640;, -0.025182;0.038434;0.025547;, -0.025182;0.069450;0.007640;, -0.025182;0.038434;0.025547;, 0.001679;0.053942;0.007640;, -0.025182;0.038434;0.025547;, 0.001679;0.022926;0.007640;, -0.025182;0.038434;0.025547;, -0.025182;0.007418;0.007640;, -0.052042;0.022926;-0.028174;, -0.025182;0.007418;-0.028174;, -0.052042;0.053942;-0.028174;, -0.025182;0.069450;-0.028174;, 0.001679;0.053942;-0.028174;, 0.001679;0.022926;-0.028174;, -0.025182;0.007418;-0.028174;, -0.025182;0.038434;-0.046081;, -0.025182;0.038434;-0.046081;, -0.025182;0.038434;-0.046081;, -0.025182;0.038434;-0.046081;, -0.025182;0.038434;-0.046081;, -0.025182;0.038434;-0.046081;; 24; 3;0,1,2;, 3;3,4,1;, 3;5,6,4;, 3;7,8,6;, 3;9,10,8;, 3;11,12,10;, 3;2,13,14;, 3;2,1,13;, 3;1,15,13;, 3;1,4,15;, 3;4,16,15;, 3;4,6,16;, 3;6,17,16;, 3;6,8,17;, 3;8,18,17;, 3;8,10,18;, 3;10,19,18;, 3;10,12,19;, 3;20,14,13;, 3;21,13,15;, 3;22,15,16;, 3;23,16,17;, 3;24,17,18;, 3;25,18,19;; MeshNormals { 26; 0.000000;-0.000000;1.000000;, -0.777123;-0.448672;0.441332;, 0.000000;-0.897344;0.441332;, 0.000000;-0.000000;1.000000;, -0.777123;0.448672;0.441332;, 0.000000;-0.000000;1.000000;, -0.000000;0.897344;0.441332;, 0.000000;-0.000000;1.000000;, 0.777122;0.448672;0.441332;, 0.000000;-0.000000;1.000000;, 0.777123;-0.448672;0.441332;, 0.000000;-0.000000;1.000000;, 0.000000;-0.897344;0.441332;, -0.777122;-0.448672;-0.441332;, 0.000000;-0.897344;-0.441332;, -0.777123;0.448672;-0.441332;, -0.000000;0.897344;-0.441332;, 0.777123;0.448672;-0.441332;, 0.777123;-0.448672;-0.441332;, 0.000000;-0.897344;-0.441332;, -0.000000;0.000000;-1.000000;, -0.000000;0.000000;-1.000000;, -0.000000;0.000000;-1.000000;, -0.000000;0.000000;-1.000000;, -0.000000;0.000000;-1.000000;, -0.000000;0.000000;-1.000000;; 24; 3;0,1,2;, 3;3,4,1;, 3;5,6,4;, 3;7,8,6;, 3;9,10,8;, 3;11,12,10;, 3;2,13,14;, 3;2,1,13;, 3;1,15,13;, 3;1,4,15;, 3;4,16,15;, 3;4,6,16;, 3;6,17,16;, 3;6,8,17;, 3;8,18,17;, 3;8,10,18;, 3;10,19,18;, 3;10,12,19;, 3;20,14,13;, 3;21,13,15;, 3;22,15,16;, 3;23,16,17;, 3;24,17,18;, 3;25,18,19;; } MeshMaterialList { 1; 24; 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0; Material { 0.721569;0.607843;0.898039;1.000000;; 0.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; } } MeshTextureCoords c1 { 26; 0.000000;0.000000;, 0.166667;0.333333;, 0.000000;0.333333;, 0.166667;0.000000;, 0.333333;0.333333;, 0.333333;0.000000;, 0.500000;0.333333;, 0.500000;0.000000;, 0.666667;0.333333;, 0.666667;0.000000;, 0.833333;0.333333;, 0.833333;0.000000;, 1.000000;0.333333;, 0.166667;0.666667;, 0.000000;0.666667;, 0.333333;0.666667;, 0.500000;0.666667;, 0.666667;0.666667;, 0.833333;0.666667;, 1.000000;0.666667;, 0.000000;1.000000;, 0.166667;1.000000;, 0.333333;1.000000;, 0.500000;1.000000;, 0.666667;1.000000;, 0.833333;1.000000;; } } }