{ "GameDifficulty": 1, "SunDamageModifier": 1, "BloodDrainModifier": 1, "UnitStatModifiers_Global": { "MaxHealthModifier": 1, "PowerModifier": 1 }, "UnitStatModifiers_VBlood": { "MaxHealthModifier": 1, "PowerModifier": 1, "LevelIncrease": 0 }, "DropTableModifier_General": 1, "DurabilityDrainModifier": 1 }